SDK



One of the main differences of this game from the most indie hentai games - it's mostly not hadcoded. It's more like game engine with content. Flexibility not reach the same level that have tool like "RPG Maker" (yet?), but witching game style that engine provided you can do almost anything.

Most existed content of the game can be freely edited, and new content can be added easily using included instruments.

Though adding just little simple event will take a little more then just write text in editor,  and select image to illustrate it, complex events and interactions between characters can be very flexible, so we need powerful tool to do it.

This tool - scripting language integrated in the game engine. It's based on the MVEL2 scriping language with documentation is here: https://github.com/imona/tutorial/wiki/MVEL-Guide
Also here: https://en.wikibooks.org/wiki/Transwiki:MVEL_Language_Guide 
In game scripts mostly used simple normal java-like syntax, without MVEL specific.

Full source code available on git: https://gitgud.io/hcoder/fm-dev

Also you may need these SDK doc's to now how exactly game work. Little advice - begin with the file system.

Filesystem SDK:                 http://www.mediafire.com/view/?8ntotts3oqtqnpv

Scripting SDK:                    http://www.mediafire.com/view/?e7bborb0bwbn11a

Bio SDK:                             http://www.mediafire.com/view/?8225upn83kdb3v3
(This is draft and can be changed in future)

Also if you not like to code but like to write, you can just send something to me, to be included in game. Though for this process being easy, please follow this document:

Writer's guide:            http://www.mediafire.com/view/?j5h8qekd7t425he