Friday, January 2, 2015

Version 0.985 is here after long waiting!



This version is focused on the mod's integration. But it also has some improvements in the GUI and one new script command. (Too minor to go to the 0.99 but not just bugfixes, so it's not 0.98c)
I can't guarantee that I catch all bugs, but I tested all main features and they seems to working normally now.

What new

In game engine:

- New script command: MoveProxyToReturnList(proxy, time_in_hours);
This command will remove proxy from the worker list without breaking contract, and after specified time he/she will be returned in this list. Can be used to hide character from the list at the time of the executing task outside of the house, for example (like long working somewhere outside).

- Workers now always sorted by their names in the list of workers.

- Tasks also now sorted by the tasks names.

- New sub tab in the management mode - "Notes" it can be used to store some notes about currently selected proxy. The same way as in the main tab with similar name. Only this text will be personal for every worker.

- MANY minor bugfixes.

In game content:

- Integrated three big mods from the Cymic44, FB, Auctus177.

- Fast Travel to some places (also fast returns form some places). To lower RL time and click count needed to navigate to the popular places.

- Mod's content reviewed and some mechanics and scripts logic changed. This is needed to rebalance and to clear the code (in some cases some originally added by mod's scripts in organs can cause loss of flexibility and potential compatibility problem in future).
Also it's not so good practice to add in already excising organs something that is used only for the single race, or even only for the specific situation. If script effect mechanic is not enough, and you absolutely needed organ type mechanic - good practice in this case is to add new organ from scripts (by using proxy.loadOrgan("organ_file_name")). This is much more flexible. Changed code can be a example how to do it. (See tmp_bloat_venom.organ for example - it's used to simulate complex effect of the specific venom. This "organ" added at the poisoning event and self-remove as character cleaned form this venom.)

- Through doing some tasks (like working somewhere outside) workers now will be removed from the list on the management tab.

- Added some volume and calories to some items, that logically should has them, but so far is not. :)


pass: fmaster

81 comments:

  1. Hooray! Can't wait to get in to it!

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  2. Damn. I was just about to release my Mod....think I will download the new release and test it on it before have.

    ReplyDelete
  3. How do you get gigantomastia girls now? That was my favorite mod, and I was really excited to see it integrated into the game. Is there an event that unlocks it or something?

    ReplyDelete
    Replies
    1. Original "hyper" genomes in the mod's is too extreme for free easy access early in game. So they are not active in the agency in this release. But I have plans for them in the near future. :)

      Delete
  4. https://mega.co.nz/#!ddAVSQLJ!p39bbf1hjwdZmOzChKWKVBe2dGRcgU3SrdOiIMuB0UU

    Here is a link to my first Mod for the game. This mod involves adding a couple of options to all sex scene....home or brothel. My Mod includes fisting, handjobs, and tit grabbing at the brothel.

    Note: I also corrected the location of JimBob's Gotmilk mod. I liked it, but it was broke for me. I fixed it.

    Have fun.

    ReplyDelete
    Replies
    1. OH, almost forgot...how do we update the simple tags. I added one for my Mod but could not find the file to update in a permanent manner. Seems adding a simple tag in dev mode is only good for that session. The tag should look like this
      [ass]
      <%Include("c_od/ass");%>
      This give us a description of the asshole width.

      Delete
    2. Simple tags can't be updated without my review - this is to avoid compatibility issues.

      Just request what you like to see in them, and I'll try add (if technicaly possible).

      Delete
    3. Hotspur, can you please clearly describe how to add this tag. Not everyone here is a modder... Thank you for mod.

      Delete
    4. Sure, its simple. Open the game in Dev mode (start_dev.exe) and on the first screen clickon Simple Tags. Do not click on any tags in the left panel. If you do, you must restart the Simple Tags again. Enter [ass] in the top right area and <%Include("c_od/ass");%> in the bottom right area. Click Update List.

      Have fun.

      Delete
  5. I enjoy your balance decisions.

    Merril tells me to go to genki but I have to back to the farm to turn in the beans and gestamin. Did I misread or is that part unfinished?

    ReplyDelete
    Replies
    1. I just forget about this line, and do not tested it. Sorry. Will be reviewed for the next patch

      Delete
    2. I reviewed it and oh... I completely forgot to finish this part integration - originally it's about farm, but this is conflict with lore of belanika story - so I decided to reroute this quest to dr. Genki... and forget to finish it. :( I'm sorry for this. :(

      Delete
    3. That's not a problem! It is awesome that you care enough about your world's lore to even bother.

      Delete
  6. Thanks for the great work!

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  7. Something's been bugging me for a few versions... How do I get someone to lactate without the assistance of a pill or after the effects of a pill have worn off? Massaging used to do the trick in older versions but now I only get lactation during pill effects or if I edit the RNA.

    ReplyDelete
    Replies
    1. Regualr stimulation is a key here. Select specific time (hour) and do massage ONLY at this hour for several days in row.

      (This is simplified version of RL lactation inducing method)

      Delete
    2. Great update, three things I encountered during a brief play session that might be considered as bugs.

      In the brothel I only received futa’s as customers. Not that I really mind, all parts available, but not as intended I think, proxy was a woman.

      Cum in ass is only outside. Inside event is available from what I can see targets the vagina; this is probably the reason that this is not activated yet.

      Asshole training does not increase size.

      About the bathhouse, sorceress, etcetera, I will update them to this version once H-coder is finished patching it. I have already 3 more quest chains nearly finished that I will add with the next version of my mod.

      Delete
    3. https://mega.co.nz/#!0NpDhQhS!6IV_rHuwXE4BwH1RRD0gi_2qtIt1kM9816qZW6ZP8kM

      here is a quick fix for the futa only at the brothel.

      Delete
    4. Link above is dead....I made a slight correction to the files. They now have a tiny mod to decline servicing client. A Mod I forgot to include with my main Mod this morning.

      https://mega.co.nz/#!YdZRXShK!UHe6Yqtt9pHNTOwY02Ff6GQlBLrmyUWEs2V5ddYq2lU

      Delete
    5. Your patch has too many changes. Enough is just single fix in the file take_client_breeder_futa.walk condition, it's should be:

      Chance(9);

      In your patch also present another bug - no default event (with conditions always will be "true"). Potentialy can be situation that no events will be selected for the client at all. (In every file now present "Chance" function, so they all can somtimes fail check all together.)

      Delete
    6. >Asshole training does not increase size.

      This code is commented out in the original mod, I do not touched it yet.

      Delete
    7. Is chance calculated per file or turn. If its per file then yes, mine can be bugged. If it's per turn my percentages add up to 100 for all three files.
      If chance is per file, is the order of the files important? How does the game engine look at files...AlphaNumeric order? Just trying to get a firm grasp on this...I think it will have important ramifications on some forest/old city/new city random encounters I was think about writing. I will pull the fix I wrote and put out a new mod with the brothel 'decline' in it.

      Delete
    8. I think the code looks to every event separately so if you have 3 events with 33% chance of happening there is a fairly large chance that none of the 3 events happen. You should always have 1 event that is always true. When creating an event you can set an event priority, this way you can make the always true event the least important making it only happen if the other two events are false. I'm not sure about the order.

      Delete
    9. Sorry but I found another bug, system_events/start_walking_auto_talk1 has the same priority as system_events/start_walking_kiana meaning you can never get to the Tau village as long as you have auto talk on. Setting event priority of system_events/start_walking_kiana to 3 instead of 2 should fix this.

      Delete
    10. >Is chance calculated per file or turn.
      Per file. Also I'm recommend you to read filesystem description doc from SDK
      http://www.mediafire.com/view/?8ntotts3oqtqnpv
      This will answer all questions about how game engine process resource files.

      >Sorry but I found another bug, system_events/start_walking_auto_talk1 has the same priority as system_events/start_walking_kiana
      Yes it's bug thanks for report, but not so fatal - both events has priority 2, in ths case if conditions is true for both game will select one from events randomly. So it's still 50% chance to see system_events/start_walking_kiana

      >You should always have 1 event that is always true.
      Not having such event not always menaning error - in such case button just will be hidden. It's normal situation, technicaly not error. But, if logicaly button must be always present - then you need to have at least one event that can be a default.

      Delete
  8. H.Coder, thank you for update. Can you please refresh mods page, its hard to find which are already integrated by you, and which need to bee installed manualy.

    ReplyDelete
  9. H.Coder, can we get an auto save after 1 or 10 turns added to the game. I can't tell you how many times I have been playing and BAM!! a chick leaves simply because I forgot to watch her tiredness...going back to the last save over 6 months before suxs.
    ANYWAY, having a huge amount of fun playing this game. Can't wait for more content to be added. ;)

    ReplyDelete
    Replies
    1. It's will be HUGE slowdown to the game performance. After save operation all game engine caches needs to be cleaned, and this will cause intense disk operations to fill them again.

      Delete
  10. Great to see the update! Happy new year!

    ReplyDelete
  11. I've released an update for what belly related stuff I've made if anyone is interested. I fixed some things and added a little. I also made it compatible with the new release.

    http://www.mediafire.com/download/9qaqudad032qlqi/Dohavocom's_belly_patch_(FM_985).zip

    There are still some issues I'm aware of (time has been scarce of the holidays), but if someone gets some enjoyment out of it then i'm happy

    ReplyDelete
    Replies
    1. Lord yes, the only thing I don't absolutely love about your content is the apple juice but even then I'm ambivalent not turned off.

      Delete
    2. I think you're confused

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    3. Pretty sure he's thinking of the other primarily belly/WG-based mod.

      Delete
    4. There is another primarily belly/WG mod? As far as i know mine is the only one. If there is one I'd be happy to check it out!

      Delete
    5. @Dohavocom: The previous anon is referring to the bathhouse mod.

      Delete
  12. You've got an event for finding Dr Lyle in the hospital, but the old city bits that set the flag are missing. Intentional or not?

    Also, I'm having difficulty getting the lab to trigger

    ReplyDelete
    Replies
    1. Dr Lyle not in the game, it's artefact form another mod.

      Delete
  13. bshape_test_hourglass.walk incorrectly has the same contents as bshape_test_pear.walk

    test_bshape.walk has bshape_test_wmelonsp as a possible event when it looks like it should be bshape_test_descwmelonsp

    ReplyDelete
  14. Ahhh now I figured it out! I had tried this game a few times before and then wondered off, felt too hard.. I just realized you could use the training room to adjust the host's mind - this makes total sense now! Next I'll figure out how to survive a fight ;) But this made me quite happy - thank you - game is totally working now!

    Wait, feedback.. When you click on 'hourglass shape' for research it tells you that you selected 'pear shape'.. and the tentacle creature's scene probably needs some touching up of the translation.

    But yes, very happy now, great job building all this!

    ReplyDelete
    Replies
    1. He accepts edits to text, if the mood ever strikes you take a look at the writers guide in the pages on the blog.

      Delete
    2. Oh sweet - if / when I trigger that scene again I'll try to do that :)

      Delete
    3. KK, here we go:
      [original]
      Beast shot his tentacles to the hands and feet of the Hina, and take her in the air. It definitely know what to do, as his tentacles remove all pieces of clothes that cover the access to the Hina privates, and one of the tentacles spray something at Hina . Very quickly she begin to feels intense arousal. And right after this beast forced another tentacle inside! It takes a little time with dozens frictions and Hina got on verge of orgasm. Beast feels it, and push his tentacle to the Hina cervix. As she cumming, tentacle is cumming too! All semen of the beast forced directly in the Hina womb and she feels as her belly swelling.

      [adjusted suggestion]
      The Beast wraps its slimy tentacles around [character]’s hands and feet, pulling her into the air. It definitely knows what it is doing! Its tentacles quickly remove all pieces of clothing that prevent access to [character]’s privates, just as one of the tentacles sprays something all over [his/her] face. [character] quickly begins to feel an intense and unnatural arousal. Without warning the beast forces one, than many tentacles inside! In very little time the intense and undulating friction has [character] on the verge of orgasm. The Beast seems to feel this and it thrusts its tentacle roughly against [character]’s cervix. As [he/she] begins to cum the tentacle begins to ejaculate as well! All the semen from the beast is forced directly into [character]’s womb, and she feels her belly swelling and bloating with cum…

      ============
      (and if this isn't the place to post the adjusted text suggestion just erase this comment and let me know where :))

      Oh! In the FunHouse scenes part of the time when you let a client ejaculate inside the pussy it says that the client is cumming in the character's ass, and the client doesn't pay up / is displeased.

      Delete
  15. Three things:
    1. Daria says that she gives the proxy an item, but I see no item after first meeting her.
    Is that a bug?

    2. How do you get the recipes for Vicky?
    I've tried going to every shop and NPC, but I can't seem to find them, and then Vicky's shop gets closed for good.

    3. Awesome job on the game! I remember one of the first public builds, and it really has come a long way!

    ReplyDelete
    Replies
    1. You get the first recipe by going to the library in your home and researching recipes. The second recipe is a long process that was stated in the comments of the last update.

      Delete
    2. >1. Daria says that she gives the proxy an item, but I see no item after first meeting her.

      No. It's the key item that can't be lost, and used automaticaly. (technicaly it's just a flag being set)

      Delete
  16. A few bugs I detected (with a regular female character):
    1) First it was cool what you added to the hospital giving the player a choice of how their proxy develops, but it didn't seem to happen (went for pear and still got mainly breast expansion).
    2) I managed to get the recipe for the cakes, but after I gave Vicky the recipe the coffee shop never progressed further. I couldn't get balenka's milker crystal power system fixed because the magic shop seemed to reset after giving him the batteries, when I got the milker and I couldn't repair the power crystal (even though he mentions earlier that he could do it). From that point on I could only trade with the magic shop I couldn't progress further on the Balenka front (even though I supplied over 20 power crystals to her).
    3) Always got futas at the fun-house (known bug).
    4) This isn't a bug but sort of a request on handling the forest section of the game. I find it should have a return option available when you progress deeper in the forest. One bad situation in this game is when you are deep in the forest (before reaching the fairy lady) and you lose a fight you are stuck in the forest with no return option to get out since from that point on you will keep running into things and continuing to lose battles. Please add a button that allows your character to leave the deeper portion of the forest without relying on random luck.

    ReplyDelete
    Replies
    1. 1) I'll test it, thanks for report.

      2) Cafe quest tested several times - it's works. If you stuck, maybe you swith between workers too much. (Vicky not know about proxy device and think about workers as fully independed characters.)

      4) If you worker become too tired in the deep forest use "Disconnect Link" button. Worker will return to home by him/herself.

      Delete
    2. Ah, many thanks, H. Coder, I didn't realize that there was a return home capability upon disconnect. I really admire the work and effort you have put in this game and want to again thank you for your wonderful effort.

      Delete
  17. I seem to have a problem with the bloat venom. when the proxy is affected and they masturbate their dick, the page freezes but will act as if the proxy has masturbated. Though clicking continue updates the stats, it still freezes on a few other pages and it also causes the scene description when activating a proxy to only say "null"

    ReplyDelete
    Replies
    1. This happened to me at one point and it caused tiredness to be set at 2 billion (maximum 32-bit signed integer?) so my proxy immediately quit.

      Also, the different masturbation events stemming from bloat venom can never occur because it triggers on high tiers of the bloat venom and tiers were replaced with a decimal value. None of the prickle events seem to affect semen generation, either.

      Further on that event, is the chance for the prickle is balls.size+15%? I tried changing the chance value to just 100 to test the event further but no success.

      Delete
    2. Same happened to me.
      I kind of suspect that the wrong version of the tmp_venom_bloat organ was checked into this build, it has many bugs and is largely unusable, which is very unlike H.Coder

      Delete
    3. I will check this. Thanks for the report!

      Delete
  18. Needs automatic ass-cleaning. (Just my problem, naturally - but if I try to keep them nice and clean I haven't time to much else anymore than wiping butts. :) )

    Suggestions?

    ReplyDelete
    Replies
    1. Maybe I will add task. :)

      Right now if you not touch them, cleannes will be enough to not get any problem by default. But if you feed them - you will need cleaning before some activities. :)

      Delete
  19. Thanks for the update and all your work Coder!

    With the update.. did the default contract handling change?
    I thought you could replace the default contract details by using an external file in the gamedata/contracts/ folder?
    Or do you have to go and edit the agency_update.tpl and on_game_start.tpl, and edit those to point to a custom file now?

    ReplyDelete
    Replies
    1. Default contract for worker not changed (it's internal) for compatibility reason. But it's pretty easy to use custom contract from the scripts. ("c" in this example is a character):

      contract = LoadContract("commoner_contract"); //loading from file
      contract.setValue(1000); //setting up value of contract
      c.addToWorkers(contract); //adding character to the hired workers.

      Or if you need to add specific contract to the agency:

      contract = LoadContract("commoner_contract"); //loading from file
      contract.setValue(1000); //setting up value of contract
      contract.setWorker(c); //Linking character with contract.
      Agency.addContract(contract, 48); //number is a hours - how long contract will be in agency;

      Delete
    2. How can we use a custom contract as the one used for generation for new workers in the agency?

      Delete
    3. Yes. It's the matter of agency update script: templates/system/agency_update.tpl

      Delete
  20. Great update. Thanks.

    What happened to the womb scanner?
    I compared it to the .980 version and the condition changed from 1; to GetFlag("base_uterus_scanner") == 1;

    Where is this flag flipped? I checked the Hospital and didn't see it. Any hints? Is this now a quest reward?

    ReplyDelete
    Replies
    1. Dr. Todd give this scanner after fertility scan module finished.

      Delete
  21. After snooping around Dr. Genki's office a bunch, then getting caught and going through the pregnancy implant chain, he mentions to come by later for more work. I waited til my proxy's stomach deflated and went back but he didn't offer anything. Has this not been added yet?
    Also, at the end of the implant trial, he mentions birthing. Is that also not in (yet)?

    ReplyDelete
    Replies
    1. Yes, I planned something more, but still do not write it.

      Delete
    2. Hurry up!!!! :D
      Please don't take this as mean, I'm just excited and can't wait for more. I love the game and it's getting better and better each update.
      Thank you so much for the work you've done with this game!

      Delete
  22. okay, i give up....Where do you find Horse Beans... I need them for the Merril quest, but can't find them...Checked beach (nope), checked forest (nada), checked old city inside and out (blank). Where else can this bean be found? Feeling dumb.

    ReplyDelete
    Replies
    1. They grow in the forest. Just "search around".

      Delete
  23. Found a big bug. If you do not satisfy a pregnancy client at the fun house, you get a massive negative amount of money. From that point on the coins you have are negative and you take forever to get out of the whole. Please add a zero check on all coin transactions to insure you never end up with a negative coin amount.

    ReplyDelete
  24. H.Coder do you still want a editor to assist with localization to english. I would be interested in assisting. I have enjoyed this game since I found out about it from Fenoxo.

    ReplyDelete
    Replies
    1. Yes, as I'm not native english speaker, editors will always has work with my texts. :)
      If you interested in editing - then you're welcome.

      Delete
  25. Maybe a cap (but a fun one) on horse beans and however the toxin will be implemented when fixed could be useful. I farmed up about fifty of them, took them all at once, and now after being introduced to Merril I have 2147483647 tiredness and Merril's weight is 1.450748922940661e21 with a waist of 4.410230005951377E7

    Not that that may be a TERRIBLE thing for some people, but the game doesn't have a way to describe the belly or stretch marks (wish you could get rid of these without cheating w/ cosmetic surgery or something) of this degree and I don't know if the character description will ever recover back to something resembling normal after this.

    Thanks for the fun game, H.Coder!

    ReplyDelete
    Replies
    1. Yeah I didn't think of a cap back when I programmed this, it was hard enough getting everything to work properly and didn't know where to cap it really, I'll let H.Coder decide one that will be reasonable.

      Nice work on the integration btw, you did a fine job sorting out the mess I made with my wild scripts all over the place XD. Continue the nice work! I'll see about updating some part of my mods once the major bugs have been sorted out!

      Delete
    2. Stretchmarks can slowly heal overtime. And if you use Regeneration Enhancer item - they will heal much more quicky.

      Delete
  26. I think this is more related to one of the mods that were integrated, but how do I trigger any of the nipple growth, pussy milking, or hyperbreeder content?

    ReplyDelete
    Replies
    1. Nipple Growth comes randomly when using the milking tasks up to a certain point, pussy milking comes from pleasing enough customer at the brothel and the hyperbreeder thing comes from certain proxies you can hire, look for girls with child-bearing hips or higher and they should have the hyperbreeder trait.

      Delete
  27. Is it even possible to do the eye and hair color task for the scanner now? It's impossible to get orange eyes or cyan hair it seems.

    ReplyDelete
  28. This one is sort of complicated, and will start with it first:
    I've noticed the following behavior (both with mods and without mods). On certain activities (such as they coffee place near the beach, the magic shop, pet shop, and the fetish cafe), that some button options, such as "Package of pancakes", battery exchange (when you do have 5 batteries), tentacle beast semen, or the "Kitchen option" disappear after time and never reappear. In Cymic44 wonderful bathhouse mod situation, I notice that visiting Himeki (name misspelled probably), to feed her bad food as revenge for the fox goddess in the hilltop region also appears and disappears (seemingly randomly) on each new day. Is there some issue with the condition code check on these option buttons that is not working right? I've also noticed when in the middle of progressing on Balenka's quest chain it sometimes returns back to the original state and never then progresses.

    Also, I pushed the game with Cymic44 mod to get my proxy to a hefty weight of over 200 Kg and noticed that her dexterity dropped to zero. It seems this game needs more min, max checks to prevent hitting conditions when you push the envelop. I once reached a tireness level of over 400, and got dexterity to zero. I noticed once you reach this state there is no recovery. I suggest that all baseline stats should have a minimum baseline and not be allowed to progress beyond those limits. Upper limits I guess can be more open.

    ReplyDelete
    Replies
    1. Let’s put a name to the mod. I made the mod of the bathhouse, sorceress etz. I´m currently in the process of updating it to the next version and incorporating three new quest chains. For those who are interested, a new milk barn in the hidden village focused on training a milk girl, with some nice new actions for the breasts of proxy at the end. A quest chain involving the dwarfs, some hints to this are already present at the dwarf in the hidden village and a quest chain involving an elf’s but I don’t want to spoil the surprise on that yet.

      The reason why Himanka is often not available is because the code checks if proxy has sufficient available room in his/her stomach. Overeating will lead to throwing up the food by proxy. You can use the belly scanner that you receive as reward from Vikcy’s quest chain to see the contents of proxy’s stomach.

      Negative speed and dexterity are extremely easy to reach. The way penalties are currently calculated lead to negative values once your proxy gets a bit larger. Hard limits for these starts will currently limit game play a lot.

      Delete