New patch, fixes anoter bug that cause symptoms similar with the symptoms of the bug fixed in previous patch (worker list), and another issue with the "Continue" button - this time with showing it where is not need to be shown. :)
http://www.mediafire.com/download/xiacqpczd82b7b9/patch_0_98b_p1.zip
Tuesday, August 12, 2014
Monday, August 11, 2014
Patch 0.98a.p1
What fixed:
- "Continue" button do not showing in the some situations when it's should.
- Game engine generating script errors, if in the scripts proxy moved from the active workers list last position to the returners list. (Really deep in the code issue here, big thanks to all reporters).
- Sometime proxy do not show up after passing time if used only "Next Day" button, but after pressing "Next Hour" they come up instantly. Fixed. (Partially related to previous bug too).
- Minor error in the script - misspelling HeShe in one place.
http://www.mediafire.com/download/zu8g8qf4tzhf8ii/patch_0_98a_p1.zip
- "Continue" button do not showing in the some situations when it's should.
- Game engine generating script errors, if in the scripts proxy moved from the active workers list last position to the returners list. (Really deep in the code issue here, big thanks to all reporters).
- Sometime proxy do not show up after passing time if used only "Next Day" button, but after pressing "Next Hour" they come up instantly. Fixed. (Partially related to previous bug too).
- Minor error in the script - misspelling HeShe in one place.
http://www.mediafire.com/download/zu8g8qf4tzhf8ii/patch_0_98a_p1.zip
Monday, August 4, 2014
Version 0.98 is finally here!
Before all:
0.98 should be mainly a content release, but I encountered unavoidable bug in
the game engine scripting support as I begin adding "Artificial Life"
emulation. So it's turn out as a major code refactoring release. But some of new
content added too. And of cause modders do a release of their big work
meantime. I think it's a great present to all. We need to thank them for the
hard work.
What new.
In game
engine:
- 3/4 of
the scripting support code is rewritten, to radically fix errors in the
background scripts execution. Problems with children not growing properly under
Daria's blessing goes here too. The same with corrupted values (not matching
supposed to be from the templates) in the genes in the agency characters after
many repeating "Next day" clicks.
- Added new
and updated old caching mechanic. Script's processing must be up to 3-5 times
faster, and GUI at the "management" tab should be much more responsible
now if "Next day" clicked repeatedly.
- Added
construction for testing if specific character has contract with player:
boolean status.hasContract(character);
Sample of
use:
if (status.hasContract(proxy))
{ ... }
- Arousal
mechanic changed. Now arousal will go down as time pass. So basically exist
some "normal" for character level of arousal based on the generic.libido
stat, and arousal tends to return to this value. It's non
linear - very high arousal not lasts long. This way it will be more realistic. Old
variant been just a direct copy from the CoC but in our case there is no such
thing as daemon corruption in the world. :) And arousal has another purpose in the game
mechanic already.
In game
content:
- In the
Kau village you can meet natives, talk to them, seduce, and even convince to conclude contrast for working as proxies. This is also prototype
for the "AL"
system for the other locations. Themes for talking is rather small in numbers
so far. But it's very easy to add them. I just not have inspiration - it all
taken by the scripting engine rewrite. :)
- Pregnancy
of female or futa NPC from the proxy father will cause some aftereffects later.
:)
- Many
minor fixes and updates (I even can't remember them all now).
Saved games
should be compatible. But some old character from old versions can function not
fully right.
Mod's from
previous versions should work normally, but can break some new features. I will
do integration of them to the core content
as the content patches. With authors permission.
(As
experiment - without tinyurl service)
pass:
fmaster
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