One of the
main differences of this game from the most indie hentai games - it's mostly not
hadcoded. It's more like game engine with content. Flexibility not reach the
same level that have tool like "RPG Maker" (yet?), but witching game style
that engine provided you can do almost anything.
Most existed
content of the game can be freely edited, and new content can be added easily
using included instruments.
Though
adding just little simple event will take a little more then just write text in
editor, and select image to illustrate
it, complex events and interactions between characters can be very flexible, so
we need powerful tool to do it.
This tool -
scripting language integrated in the game engine. It's based on the MVEL2
scriping language with documentation is here: https://github.com/imona/tutorial/wiki/MVEL-Guide
Also here: https://en.wikibooks.org/wiki/Transwiki:MVEL_Language_Guide
In game scripts mostly used simple normal java-like syntax, without MVEL specific.
Full source code available on git: https://gitgud.io/hcoder/fm-dev
Also here: https://en.wikibooks.org/wiki/Transwiki:MVEL_Language_Guide
In game scripts mostly used simple normal java-like syntax, without MVEL specific.
Full source code available on git: https://gitgud.io/hcoder/fm-dev
Also you
may need these SDK doc's to now how exactly game work. Little advice - begin with
the file system.
Filesystem
SDK: http://www.mediafire.com/view/?8ntotts3oqtqnpv
Scripting
SDK: http://www.mediafire.com/view/?e7bborb0bwbn11a
Bio SDK: http://www.mediafire.com/view/?8225upn83kdb3v3
(This is draft
and can be changed in future)
Also if you
not like to code but like to write, you can just send something to me, to be
included in game. Though for this process being easy, please follow this
document:
Writer's guide:
http://www.mediafire.com/view/?j5h8qekd7t425he