Time from previous post I spend mainly on updating SDK to actual state. I think, most of it done, but scripting guide still need to be finished. Also, I tryed to write few drafts using ideas from commnents. But not yet decided on what exactly I will concentrate for next update.
I want to help you edit some of the English grammar in your game. I really enjoy the game, and wish to see it succeed. Can I do some editing for you? How do I contact you with my edits?
ReplyDeleteThe two times I did it, I just editted the files using the dev editor and then rarred the files. Then I put a link as a comment here.
DeleteWhich reminds me, I ought to make another set of typo fixes.
http://dropcanvas.com/99jd7
DeleteThere you go, a set of typo and grammar fixes for a bunch of random events/templates/descriptions.
Anon if you're gonna make improvements of the grammar apply my set first so you're not doing work I already did.
Writing random typo fixes is quite boring for me though so I'll do it whenever I feel like it. But if you release new content HCoder then I'll be happy to look it over.
Deletethanks. ill look into the dev editor (didnt download that yet)and ill keep a track of the places I see typos.
DeleteDev editor should be part of the main download... just launch startup_dev.exe or something like that
DeleteThanks for grammar fixes - I integrate them.
DeleteTo: Anonimous
DeleteAs Venus says, anyone can try with editing. If you like to do regular work than you can tell me you e-mail an I'll contact you through it.
how about a belly scanner
ReplyDeleteA good starting point would probably be to get those Genki implant scenes finished so everyone can use them.
ReplyDeleteThey already can. :)
DeleteThis path just need to be finded out.
Whoops, just rechecked all the links and found the bit that starts the actual implant chain.
DeleteAlright then, what about more content for the forest? New enemies and transformation items?
A number of events in the game have choices that aren't implemented yet. How about finishing those?
DeleteForest - in plans. :)
DeleteNon implemented choises is something that I sometimes use as a quick memory note - no ready content for them exists. Just few thoughts.