Saturday, April 27, 2013

New version here!



Thanks to you all for the waiting, now it's done. Version 0.80 is here. 

What is new:

- Sex system. Proxy and any other characters can have sex play. With consequences. :) Somewhat only core of it, but enough to try and test. Expanding it from here - is much easier thing to do. And if you have ideas about what to add in it - please feel free to write them in comments.

- Pregnancy support. Included simulation of the menstrual cycle, pregnancy, birth, and postpartum period in the woman or futanari body. Be warned - characters can get pregnant the same way as in real life - on right time of the monthly cycle, if fertile semen is present where it needed. :) Another warning - a futanari most likely will can't get pregnant from another futanari. This is not a bug, it's intended. But they can have children with other genders as father or mother. Children inherit genes (stats) from the parents. Complex algorithm with some controlled randomness select is gene from the father or from mother will be inherited. If you interested about details more is in Bio SDK.

- Contraceptive item. Works as female hormonal contraceptives - follow instructions on the case. :) In specific conditions can cause interesting side-effect. :)

- Support for children characters. With them player have several options to chose from: adoption, just wait for them to grow naturally, and two options related to the possibility of the fast growing.

- New place to work (and test sex system) - brothel. And new character in it.  She not have her questline yet, but I already have it in plans. :)

- New character to be found in forest - who will give ability of fast children growing.

Fast pregnancy option not in the game yet, it's will be added in the next release with all related content. 

 http://tinyurl.com/ceouox7
password: fmaster

18 comments:

  1. Sounds sexcellent, but the files are password protected.

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    1. Sorry, password the same as from previous version and written on the download page. But I edited announcement post too.

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    2. Guess I shoulda figured the last pass would have worked, heh. Thanks!

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  2. Been a while since I played your game H.Coder - can you give some hints on how to increase stats such as Strength, Agility, etc? I remember that certain higher stats help your proxies gain 'jobs' in the Hot Lips and Cafe places to add to their daily tasks.

    Thanks again for your hard work,
    Grateful Anon :)

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    1. Strength for now affect mainly fighting. Here is few ways to raise it.

      Hot Lips not needed any minimal stat, but charisma affect how much you will need to raise skills to get better payments. More beautiful characters not needed to raise skill so much.

      Cafe not hire characters with charsima below average. But payment related to the skills too.

      Charisma is hard to raise pemanently.

      Skills raise every time as character try to use them.

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  3. i guess you should know about this by now. There is a bug where you have the final lactation test and the Dr. presents you wit the milker option and if you click on it, she does not give you the milker.

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    1. UPD: Not confirmed. But there can be not clear enough moment:

      1. Milker is not a item (not shown in inventory), it's mounted in the player house, giving ability to use milker related tasks.
      2. Milker related tasks shown in the list only if selected proxy is lactating.

      Maybe I'm needed to change text in this event so this will be more clear and not cause confusion.

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  4. If you get the Milker from this event It worked but I also had the milker from the Magician and then it stopped working. (Not same anonymous.

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  5. there are no pictures of the clients in the fun house and there is a nasty bug in which after a lot of days passed only clicking next day, it is kinda slow to load 'view contract' and 'agency'.

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    1. Pictures for clilents not ready.

      With the the slowdown after many days quickly passed - it's not bug. This is how engine work under high load. Every day game generate new characters for agency, and this process on my machine take 2-3 seconds for one character. Game do this as task in background so normal gameplay not affected, but if you go many days forward, these tasks become stacked, and you need to wait for them to finish in some cases. For example, this not affect you, if after many "Next Day" you do "Use Proxy", but if you try to open agency, before window is shown game needed to make sure that character generation is finished. On slow machne it can be bigger issue, but this is price for "honest" simulation of the characters growth.

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    2. Is this task only handling new characters for the agency each day? If you move forward a significant number of days, does it make sense to generate new characters for every day elapsed when only the current day's characters will matter to the player? (I'm aware it's near-impossible to predict whether this situation will happen; you could always test against the current day to determine what characters to actually generate in the work queue). It may not be completely "honest," but if these characters just get garbage collected immediately after they're generated, what's the point?

      Of course, I have no idea if you have any plans for the agency beyond buying character contracts, so maybe this process will make more sense later down the line. :)

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    3. No, in background game running some other tasks too. Game store them in FIFO stack. And you are right - it's almost impossible to control them from main thread and not cause conflicts. Program architecture make them as independent as possible, so player not see anything unusual at every game hour in walking mode. Only in few cerain situations he will need to wait.

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  6. I was playing around with a character's genes, and proceeded to test the sex scene at the brothel. Turns out if you set your character's libido high enough, your character generates enough arousal to enter an infinite orgasm loop. Kind of funny, although it effectively forces you to close the program since that page keeps popping up instead of the sex action menu.

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    1. Interesting, I'm need to investigate this. :) Thanks.

      Though in natural cases libido can't be more than 100 (it's used as a percent type value), but this is definitely a bug in any case.

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  7. i was wondering, is there a way to have your proxy's have sex whit eachother or has that not been added yet?

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    1. Sorry, this is not added yet, and not in high priority list.

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